Assignment Content

Complete the lighting scenario in checkpoint A01 and A02.

Other Material

Additional Thoughts

Krenz has a folder called “small circle light”. I’m unsure if there’s a proper English mapping from Chinese, because I’m not sure what it actually refers to in the images provided. Pretty sure it’s a generalized method below:

  • “Color dodge” to create the hard light shapes
  • “Soft light”, airbrush around the hard shape and shadow boundary with high saturation. Do this with light taps